5 Reasons Why Kinect WONT Fail
So many articles have gone around saying how Microsoft’s upcoming product, Kinect, will fail miserably, sometimes stating why Move will own everything. Is it just me or does nobody like the idea of Kinect at all? To be honest with you, it is what you would call the best thing to ever happen in gaming.
Now can anybody here tell me of a motion product that has been incorporated into gaming that DOES NOT require to hold anything? … No? (The Eye Toy doesn’t count. That hardly lasted long. How many people own them now?) Didn’t think so. You may have the Wii, which you have a Wiimote for and that silly Wii board thing. With the PS3, you have the Playstation Move, which is basically a copy of the Wii but for hardcore gamers and with a little light at the top of it. Kinect requires no controller. Something that has not yet been done in the gaming industry. Where the Kinect device will follow your every moment, detect your movements; listen more carefully than any other product to your voice, and much more. Now, I’m not being funny, but since when did the Playstation Move and the Wiimote do that? Does the Playstation Move and Wiimote have a hidden camera or something, or a hidden microphone? No. Well there you go then.
Reason Two: Pricing
One thing pretty much everyone bagging on Kinect have mentioned is the price. Do I have to remind you again that this is a high piece of tech? So if Robots were fully invented which would take hundreds of years to figure out how to make a fully functional one, you would expect to pay just a few hundred £/$ for one? Despite being the most high tech item of its generation? No! Again, do I have to remind you that Kinect has almost everything a gamer needs? A microphone to talk to friends, a camera to be seen by friends, no need to move the camera so when you are out of shot, you no longer have to get that PERFECT placement, a selection of fun games to play on and not to mention you can fully interact more into games than you would do with a normal controller? Now for Microsoft to make something so complex, which they have been working on for years, and to make it small enough that it wouldn’t clonk up the room, no doubt they’d want to earn a profit? Wouldn’t you if the whole idea of it nearly ripped your head open? The PS3 barely needs to be applauded as they just took the Wiimote technology for god sake, something that has already been done, so they hardly struggled.
Reason Three: Design
Now the first thing that needs mentioning. Kinect takes the weight off your hands. Yes sure, what’s the harm in a couple of pounds on your hands? Well there’s tonnes for those with arthritis. The Wiimote is basically a white block, and with the new designs which were recently announced, the controller is going to look even sillier. The way you use the Wiimote at times is just plain silly too. With the Playstation Move, and if I get in trouble for saying this, so be it, but as Inside Gaming has stated, and what looks like IGN is saying now, it’s basically just a big dildo. End of.
Now Kinect is just a sleek and smooth item that fits perfectly in an area, and you’ll barely know it’s there. Now what’s wrong with that?
Reason Four: Content
Now of course. When releasing a new product, you are bound to have only a certain number of release games. So far, the games that have been announced are less hardcore than the shooters, because Microsoft is trying to play it as safe as possible. They are trying to work their way up, going from fun family games, to more hardcore games such as shooters. Knowing Microsoft, before they start announcing shooters with Kinect, they would want to check it works fully, and then again, and then 1000 more times before they release it. The selection of games they have right now are a lot more simpler. In due course, such games people actually want will be available in no time. Playstation Move is taking a big risk, as anything could go wrong. Sony seems to think to themselves: “Yep. This works. Good. Check it again- oh it works still? Oh great. Time to release it”. That’s how Sony works. They think once it’s good the first time, its good forever.
Reason Five: Response
When events such as E3 and Gamescom were here, when Kinect was available, people came across numerous errors, and laughed at it and walked away, thinking it will be the most pointless piece of technology since the iPad. WRONG. Why do you think Microsoft have made a beta? Why do you think Microsoft release Kinect at those events? So that they can get response from people like us so that they can fix the errors, improve and hopefully begin on more technological items. Yes, the Playstation Move was also at these events, but did you see a beta anywhere for those who couldn’t be at those events? You must give credit to Microsoft for trying 1000% harder than Sony.
You get many people thinking to themselves: I wonder what virtual gaming will be like? Kinect is a start. With what people imagine virtual gaming would be, it would be wearing a big headset with no controller, as if you were actually in the game. Kinect partly does that, as it makes it feel like you are in the game. Having a big, clunky controller in your hand doesn’t give it a sense of realism. And with 3D technology arriving in our own living rooms, virtual gaming is getting ever so closer to us. Most people would disagree totally with what I’m saying in this article, but what you just read, if you could be bothered, is true. We don’t seem to appreciate what these people try to do for us. We just look at the bad things, laugh and walk away. When Kinect fully arrives in November, people will look back at this and think: That nutbag of a guy was right.


